
Gauntlet Gallery — Invader Print Index
Rubik Scream II
Work Summary & Collector Notes
Rubik Scream II is a 2007 screen print released through Space Shop in an edition of 50 at 40 x 50 cm. A signature Rubikcubism work, it reconstructs Edvard Munch's The Scream from the colored squares of Rubik's Cubes, filtering one of art history's most reproduced images through Invader's fixed-palette, low-resolution grid.
Collector notes: Legacy catalog record: 50. Edition-specific signature and publisher marks not independently documented in the sources reviewed.
Why It Matters
Reworking The Scream places Invader in direct dialogue with the fine-art canon, showing how his cube language can absorb and re-pixelate a masterpiece. The tension between Munch's raw emotional image and the rigid, toy-derived grid is the conceptual engine of the piece, and the tight edition of 50 underscores its limited status.
Collector Perspective
At an edition of 50, this is among Invader's more limited Rubikcubism screen prints, and the instantly recognizable Scream subject gives it strong crossover appeal. Space Shop provenance keeps it within the artist's own channel. The "II" designation indicates a related variant to confirm. Verify edition, colorway, and 40 x 50 cm dimensions.
Historical Context
By 2007 Invader was routinely translating art-historical icons into Rubikcubism, and The Scream was a natural target given its status as one of the most reproduced images in Western art. Released through Space Shop, the print reflects the artist's self-published output during a peak period of his cube-based experimentation.
Documented Release Details
- Object type
- Editioned print
- Release-date note
- Exact release date not independently documented.
- Series
- Rubikcubism
- Medium and materials
- Screen Print
- Edition details
- Legacy catalog record: 50.
- Signature and marks
- Edition-specific signature and publisher marks not independently documented in the sources reviewed.
Documented History and Meaning
History note: Invader dates the start of Rubikcubism to 2005.
Meaning / interpretation: The artist explains that Rubikcubism uses the cube's six-color palette and large pixel scale to make images that resolve at a distance or through a phone screen. This interpretive note follows the cited artist or publisher context.
Release context: Legacy catalog record attributes the edition to Space Shop.
Authentication, Presentation and Provenance
- Original presentation
- Original packaging or presentation not independently documented in the sources reviewed.
- Authentication note
- Compare the physical example with the documented signature, numbering, printer/publisher marks, dimensions, support and edition structure. A matching number or seller-issued certificate alone does not authenticate a copy.
- Provenance note
- Edition origin is attributed to Space Shop. Copy-level provenance is separate: retain invoices, labels, prior ownership records and condition photographs for the specific example.
Sources and Verification
Verification status: Mixed: secondary release record with primary series context
- Legacy release record — Art Collectorz · secondary catalog · Accessed 2026-07-11 · Starting record for title, release date, edition, dimensions, medium, and original-release details; requires primary-source confirmation where noted.
- Rubikcubism — Invader studio · primary artist source · Accessed 2026-07-11 · Artist-authored history of Rubikcubism and the Top 10 / Rubik Low Fidelity series.
FAQ
What image does it reinterpret?
It reconstructs Edvard Munch's The Scream from Rubik's Cube squares, filtering the famous painting through Invader's Rubikcubism grid.
How limited is it?
It is a screen print in an edition of 50, sized 40 x 50 cm, published in 2007 by Space Shop.
What does the 'II' mean?
It signals a related variant within the Rubik Scream works; collectors should confirm the specific version and colorway.





