Rubik Scream II — Invader · 2007 · Screen Print
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Gauntlet Gallery — Invader Print Index

Rubik Scream II

Invader · 2007 · Screen Print

Year2007
MediumScreen Print
EditionFirst Edition
Edition size50
Dimensions40 x 50 cm
Retail (MSRP)EUR €150.00
PublisherSpace Shop
EraRubik Cubism
Collector8/10
Visual8/10
Historical7/10
ScarcityScarce

Summary

Rubik Scream II is a 2007 screen print released through Space Shop in an edition of 50 at 40 x 50 cm. A signature Rubikcubism work, it reconstructs Edvard Munch's The Scream from the colored squares of Rubik's Cubes, filtering one of art history's most reproduced images through Invader's fixed-palette, low-resolution grid.

Why It Matters

Reworking The Scream places Invader in direct dialogue with the fine-art canon, showing how his cube language can absorb and re-pixelate a masterpiece. The tension between Munch's raw emotional image and the rigid, toy-derived grid is the conceptual engine of the piece, and the tight edition of 50 underscores its limited status.

Collector Perspective

At an edition of 50, this is among Invader's more limited Rubikcubism screen prints, and the instantly recognizable Scream subject gives it strong crossover appeal. Space Shop provenance keeps it within the artist's own channel. The "II" designation indicates a related variant to confirm. Verify edition, colorway, and 40 x 50 cm dimensions.

Historical Context

By 2007 Invader was routinely translating art-historical icons into Rubikcubism, and The Scream was a natural target given its status as one of the most reproduced images in Western art. Released through Space Shop, the print reflects the artist's self-published output during a peak period of his cube-based experimentation.

FAQ

What image does it reinterpret?

It reconstructs Edvard Munch's The Scream from Rubik's Cube squares, filtering the famous painting through Invader's Rubikcubism grid.

How limited is it?

It is a screen print in an edition of 50, sized 40 x 50 cm, published in 2007 by Space Shop.

What does the 'II' mean?

It signals a related variant within the Rubik Scream works; collectors should confirm the specific version and colorway.

About the Artist

Invader (born 1969, France) is a pseudonymous French urban artist known for installing mosaic works inspired by 1970s-80s arcade video games, most famously the aliens from Space Invaders. Since the late 1990s he has "invaded" cities worldwide, cementing tile mosaics onto walls and mapping each installation as part of a global game. His studio output extends the pixel aesthetic into prints, "Rubikcubism" works made from Rubik's Cubes, aluminum pieces, and alias-signed editions. He remains anonymous, appearing publicly only masked.

Collecting Invader at Gauntlet Gallery

What Invader works can I collect?

Beyond street mosaics, Invader releases signed, numbered editions — screenprints, giclées, aluminum and Rubikcubism works — plus his "Invasion Kits." Signed and numbered studio editions are the collectible core. Gauntlet Gallery focuses on complete, well-preserved impressions with documentation.

How is an Invader piece authenticated?

We sell Invader works with documented provenance and the edition's signature and numbering. Each piece is photographed exactly as it ships, including signature and edition details, so you can verify before buying.

What drives value?

Medium (unique Rubikcubism and aluminum works over open prints), edition size, iconic imagery, condition, and provenance all shape price. Hand-made and low-numbered pieces command the strongest premiums.

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